For a total time per day of 10 rounds per cleric level you possess, you can breathe water as if you were affected by the spell Water Breathing. This effect occurs automatically as soon as it applies, lasts until it runs out or is no longer needed, and can operate multiple times per day (up to the total daily limit of rounds). This granted power is a supernatural ability.
Add Swim to your list of cleric class skills.
This document was last modified on Friday, 5 July 2024 at 03:19:26, UTC.
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