Starfall

Nobility Domain

Granted Power

You have the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack and damage rolls, ability checks and skill checks. Allies must be able to hear you speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to your charisma modifier (minimum one round) and can be used once per day.

Spells

  1. Divine Favor
  2. Enthrall
  3. Magic Vestment
  4. Discern Lies
  5. Greater Command
  6. Geas/Quest
  7. Repulsion
  8. Demand
  9. Storm of Vengeance

This document was last modified on Friday, 5 July 2024 at 03:19:26, UTC.
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