You have the spell-like ability to inspire allies, giving them a +2 morale bonus on saving throws, attack and damage rolls, ability checks and skill checks. Allies must be able to hear you speak for 1 round. Using this ability is a standard action. It lasts a number of rounds equal to your charisma modifier (minimum one round) and can be used once per day.
This document was last modified on Friday, 5 July 2024 at 03:19:26, UTC.
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